Wind Dance (Aura)

Description
Wind Dance, as its name suggest, is an Aura of wind. It is normally found used by avian Pokemon. Upon activation, an air current will enveloped the user's body. The user's body will glow with either white or silver energy, depending on the users proficiency and experience of using the aura. Befitting as an Aura for avian Pokemon, the Aura boosts Flying types moves and their flight capability. It also helps them become one with the wind.

History
This aura was first seen used by a female Pidgeot. She traveled from a continent to another with her friend, a Houndoom. The duo were so close that other always mistaken them as sisters. However, her devotion to her friend could indeed be interpreted as love as a sister. That very love and devotion were the trigger to activate her aura. Even after they had their own mate and offspring, they still aided each other like true sisters. Their offspring were like siblings to each other. Perhaps like mothers, like children. As if their mother's love and devotion were passed upon her offspring, all of the Pidgeot's children has the same aura. Since then, her descendants was blessed with the aura, which serves as a memento from their ancestor.

Moves

 * Level 1: White Wind The user flaps its wings softly, producing gentle breeze that heal 10% of max HP and status conditions of the user and its allies.
 * Level 5: Blessed Wind The user flaps its wings harder, creating a strong gale which is perfect for Fire type moves, ultimately boosting their power by 25%.
 * Level 8: Feather Storm The user shoots some sharp feathers (either real or magical one) that will chase a target until they hit it. This move never miss. (Type: Flying (Special) || Base Power: 60 || Accuracy: Never miss)
 * Level 11: Silver Wind Upgraded version of White Wind. The breeze will heal 20% of max HP and status conditions of the user and its allies. (Replace White Wind)
 * Level 14: Eastern Wind Upgraded version of Blessed Wind. The wind now increase Fire type moves by 50%. (Replace Blessed Wind)
 * Level 19: Wild Card The user randomly use a Flying type move. Wild Card will never choose Bounce, Chatter, Dragon Ascent, Mirror Move, and Oblivion Wing.
 * Level 20: Second Wind The user gather winds around it, healing 25% of the user's health and increase Attack, Sp. Attack, and accuracy by 50%. It also increases the next attack critical rate. Only usable when the user's health is 33% or lower.

Abilities

 * Level 2: Aerodynamic The user flies following the wind and become more agile. Increase speed by 20% and boost Flying type moves by 20%.
 * Level 18: Wind Bender The user becomes one with the wind and become extremely agile. Increase speed by 20%, evasion by 20%, and boost Flying type moves by 30%.